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Dungeon (Rogue-like)

PreviousHnafltafl (Viking Chess)NextOverview

Last updated 2 years ago

Dungeons are created for players to experience in a long adventure of Norse mythology. There is a level system for this game mode, and the difficulty of the dungeons increase as their levels increase. Players will try to defeat these bosses by using their Commanders equipped with weapons/armors and matching skill cards. In order to advance to the next dungeon level and earn rewards, players must defeat all three bosses.

Dungeon stories will have multiple endings, and the alternative scenarios and stories will be updated on a seasonal basis. $RAID token holders will have a vote to determine the development of stories and make a selection from different options.