Executive Summary

The gaming industry is immense but still flawed, being built on one-sided models that limit user ownership and stifle player-driven economies. We believe players should truly own their items in any game; more than that, we believe players should be rewarded for the time and effort they invest in playing a game and contributing to that game’s community. Thus, actual ownership of digital collectibles serves as the key ingredient of our future growth.

ValhallaVerse project is distinctive with its key elements and aspects that can provide users with a unique experience in NFT gaming. Every aspect of the project has been developed by a team of devoted and talented individuals. Being web3 enthusiasts, the ValhallaVerse team is driven to create an absolutely fantastic gaming experience.

GameFi 2.0: Instead of Play-to-Earn, a Play-and-Earn model:

Play-to-Earn suggests that one plays in order to earn, which can feel dystopian. Unfortunately, mainstream hype during the bull market has not been a good indicator to comprehend this fact.

There are more options!

New ways exist to create values for both the players and the devs. The devs can keep making decisions that make the game more fun.

Play-and-Earn suggests the collaboration of play and earning. Playing a game for simply for enjoyment, and earning as a bonus, just by the value you create while playing.

For us, providing players with assets they can own & trade, and rewarding them for their time and effort is the natural future of gaming. In this document, you will find answers on how ValhallaVerse will attempt at such a future starting off with an IP based on Norse Mythology.

Last updated